Group work with storyboard
We were divided into the third group, and we drew a group’s storyboard, analyzed the script of wolves in the wall, and tried to draw the storyboard of the kitchen and tube scenes.
In class, we conducted a discussion and analysis of this scenario

and we discuss the interactive items and the points of interest


After our discussion, we were pleasantly surprised to find that there are actually different pathways in the kitchen scene. Even if you don’t interact with the jam machine or you don’t interact with the jam, the story will still continue to develop, which gave me a lot of hope for the project. Inspired by this, maybe I should give my players more choices.

We try to draw the view of the avatar. Next, Tomis, one of the team members, was responsible for drawing the kitchen scene. The tool he used was the till brush, and he tried to color code the items in the scene, which helped the audience better understand.

Next is a series of storyboards for tube scenes. The tool I use is Shapesxr. I find that this software is very suitable for building some quick scenes, and it can be previewed on the website, which is very convenient.







I am now more familiar with how to draw storyboards in the xr environment, and also have a better understanding of the two software
